#include "NumberLine.h"

using namespace ScienceGL::Mathematics::Numbers;

NumberLine::NumberLine()
{

}

NumberLine::~NumberLine()
{

}

void NumberLine::draw()
{
	glBegin(GL_LINES);
	glColor3f(1.0f, 1.0f, 1.0f);
	glVertex3f(-0.9f, 0.0f, -2.0f);
	glColor3f(1.0f, 1.0f, 1.0f);
	glVertex3f(0.9f, 0.0f, -2.0f);
	glEnd();
}